Friday, August 10, 2012

Skewl stuff 1: Character Design 1-- Female Assassin

This one is schoolwork. Our task was to create 2 designs from one original character design. I chose to create a female assassin, around mid 20s to early 30s, black hair, asian.




After doing some prelimary sketching, I finished up my lineart to make it ready for painting.



Then, I filled it out in grayscale first to distinguish the values and tones. Determining the source of light is very important here to help me create the shape of each form.



Afterwhich, I then now overlayed the colors and used complimentary colors similar to "asian dragon" colors or themes. I determined she should have black hair and kind of made it to blue black hair.




After being checked by our instructor (who's awesome by the way), he encouraged and advised me to reduce the outlines or make them thinner if possible to give it more solid look. He also advised me to use the entire range from black to white in my grayscale so that it would effectively give a 3d look rather than looking quite flat. He also taught that it is also important to know the kind of material fore each form so that it can help me determine the reflectivity or the glossiness of such form which is applicable to determining the tone transitions in my grayscale: such as the metals, leather, cloth, skin etc. each has its way of values.




Finally, I got the colors overlayed again and done some changes and cleaning.


Here's the summarized overview of what I have learned so far in digital painting. I had much fun in doing this, learned new things especially the tips from our instructors.